Full resume in PDF format here
Freelance Clients
M&J Dream Productions
Huey's Planet
Project Worked On:
Beach Town (facebook)
Due-December 2010
Employer: BlueTongue Entertainment
June 2009 - June 2010
Duties: Environment and building design Character Design Storyboarding cinematics
Project Worked On: DeBlob 2 The Underground (Nintendo Wii,Playstation 3,Xbox360) Due- Feb 2011
Duties:
Storyboarding cinematics and creating Animatics using after-effects
Character Design
Vehicle Design
Environment and building design
Projects Wworked On:
Unannounced Project (Xbox 360, Playstation 3)
Unannounced Project (Nintendo Wii)
March 2006 - June 2007
Duties:
Animated Characters Performances in cinematics
Animated Non-player characters for use in the game engine
Projects worked on:
Destroy All Humans 2! (Xbox, Ps2)
Unannouced Project (Xbox 360, Playstation 3)
Duties:
Modelling Buildings and Props in 3d Studio Max
Projects worked on:
Destroy All Humans 2! (Xbox, Ps2)
Duties:
Drawing In-between frames for the animator's key poses
Following their rough drawings and maintaining volume and animation curves throughout the scene.
Projects worked on:
Bambi 2 (uncredited)
Brother Bear 2
Animator, Modeller, Concept artist
Employer - Fuzzyeyes Game Studio
March 2004 – December 2004
Duties:
Animating a variety of Characters
Concept Art
Animating game cut scenes
Referees
Terry Lane (Art Director De Blob - Blue Tongue)
-tlane@THQ.com
Milenko Tunic (Concept Art Lead Pandemic Studios)
-kreozot@tpg.com
www.ferdinandkreozot.blogspot.com